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Quest RPG

A tiny epic adventure with talking, treasure and terrible puns.

A pocket-sized top-down adventure. Start in a village where your cast live, then explore a little world of meadows, ponds and hedge mazes. Every treasure sits behind its own mini-quest: baddies to bonk, bushes to cut down, a friend who has lost their things, a big baddie with a key, a maze, and three pressure plates that open a gate. And there is someone to find: your other half (or whoever is first in your cast) waves you off, runs on ahead, pops up beside each treasure to tease you and is waiting by the last one. A new world every time you play.

How to play

Drag anywhere to walk (or use the arrow keys) and tap HIT (or Space) to swing your sword. Walk up to people to chat. The arrow at the edge of the screen points to the next thing to do.

Controls

Drag to walk + HIT button, or arrows + Space

Win level

5 treasures by default (you can pick 1–20)

What’s in it

  • Someone to find: they stay one step ahead until the last treasure
  • Your cast as villagers and quest-givers
  • A new world every time
  • Mazes, keys, fetch quests and sword fights

Best for: Adventurers, explorers and people who read every sign in every game.

Sample lines

  • “Dad has been asked to fetch ten lots of cake. Classic side quest.”
  • “The wise old wizard is just Grandad in a dressing gown.”

Every line is pre-written and editable. Names are examples.

Questions people ask

Is the quest rpg game free to make?

Yes. You can build and play a quest rpg game for free with our demo characters. A plan (from £3.49 a month) turns your own photos into characters and keeps the game live.

Does it work on phones?

Yes. It plays in any modern browser on phones, tablets and computers. Controls: drag to walk + hit button, or arrows + space. It can be added to the home screen and works offline once opened.

How hard is it to win?

You choose. The win level is 5 treasures by default (you can pick 1–20). Reaching it unlocks the ending and your message.

Can I reuse my characters in another game style?

Yes. Every character is drawn once, in a standing pose and an action pose facing both ways, and every game style brings those same drawings to life. You can make as many games as you like with the same cast at no extra cost.

Ready to become a game?

Build it free in a couple of minutes. Play it with demo characters first, then turn your people into cartoons.

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